Kena: Bridge of Spirits - Rocks&Stones

Excited to share some more of the work I've done for Kena: Bridge of Spirits!
I was a part of the environment art team and got to work on asset creation, collision, optimization and bug fixing.
Here are some of the rocks and stones I got to work on that can be seen in multiple levels in the game.
A big thanks to my amazing Lead Julian Vermeulen and my talented teammates!
And to Josh and Mike Grier for the vision and the opportunity to work on this beautiful world we all created.

https://www.artstation.com/kingjulianv
https://www.artstation.com/tim_burroughs
https://www.artstation.com/lucasmaxfield3d
https://www.artstation.com/kem1995

I was responsible for sculpting and texturing the pond rocks and building the pond

I was responsible for sculpting and texturing the pond rocks and building the pond

I was responsible for sculpting the rocks

I was responsible for sculpting the rocks

I was responsible for sculpting and texturing the 3 little stones

I was responsible for sculpting and texturing the 3 little stones

I was responsible for sculpting the rocks

I was responsible for sculpting the rocks

I was responsible for sculpting the rocks

I was responsible for sculpting the rocks

I was responsible for sculpting the rocks

I was responsible for sculpting the rocks

I was responsible for sculpting and texturing the small stones

I was responsible for sculpting and texturing the small stones

I was responsible for sculpting and texturing the plain rocks and small round stones

I was responsible for sculpting and texturing the plain rocks and small round stones

I was responsible for sculpting and texturing the the plain rocks, stones, base of statue and pink flowers

I was responsible for sculpting and texturing the the plain rocks, stones, base of statue and pink flowers

statue base

statue base