Excited to share some more of the work I've done for Kena: Bridge of Spirits!
I was a part of the environment art team and got to work on asset creation, collision, optimization and bug fixing.
Here are some of the rocks and stones I got to work on that can be seen in multiple levels in the game.
A big thanks to my amazing Lead Julian Vermeulen and my talented teammates!
And to Josh and Mike Grier for the vision and the opportunity to work on this beautiful world we all created.
https://www.artstation.com/kingjulianv
https://www.artstation.com/tim_burroughs
https://www.artstation.com/lucasmaxfield3d
https://www.artstation.com/kem1995